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In my career as a 2D and 3D artist I aspire to work as a professional concept designer. Working in 2D or 3D I have a strong understanding of the core fundamentals of art. As a 2D artist I have experience creating illustrations and concept art for characters, environments, props and assets. My 3D experience includes hard surface and organic character modeling, modeling props and assets. I also have experience with UV mapping and getting optimal use of the UV space as well as texturing. The software that I use and have experience working with is; Autodesk Maya, Mental Ray, Photoshop, Illustrator, Corel Painter, Zbrush and Keyshot. As a professional I can work in a collaborative setting, give and receive criticism, problem solve, and work to meet deadlines. Being the artist that I am makes me very detail oriented and organized to ensure high quality work. My passion and love for art is constantly pushing me to learn and to improve my skills and talent as an artist.

SUMMARY

ACHIEVEMENTS

Artwork featured and nominated for an award in Expose 12. Published by Ballistic Publishing

Artwork featured on CG Society's Facebook page

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